MVP Development: Your First Usable App Version

Petadev helps startups and businesses plan and build the first working version of a mobile app. Together we choose the features needed for launch, define the scope of the build, and deliver an app your first users can use to complete real tasks.

  • Core user journey
  • Defined scope
  • Working milestones
Ostva mobile app showcase image
  • 10+ MVPs

    delivered

  • 8 years

    of React Native experience

  • iOS + Android

    from one codebase, with admin

When does an MVP approach help?

If you already know what problem the app should solve, but the feature list keeps growing, it is time to set the boundaries of the first release. The same applies to a new startup and to a new digital service at an established business.

Here, an MVP (minimum viable product) means the leanest version of the mobile app that is already usable. Your first users can complete the task that makes the app worth opening. Real usage and feedback then tell you how to continue.

If it is not yet clear who the product would help and in what situation, that is worth clarifying first. A clickable prototype or a simpler way to test the idea may be enough for the next decision. Not every idea should start with building the mobile app.

What do we plan for the first release?

  • One user flow that works end to end

    We define the one core task the app has to handle well from day one. In a booking app, for example, choosing, booking and confirmation together make a usable flow. A finished calendar on its own is not necessarily enough.

  • Clear feature boundaries

    We sort the tasks into three groups: needed for launch, can be handled manually at first, and can wait until later. Security, proper permission handling and testing of the core flow are part of the plan even for the first version.

  • The backend and admin tools it needs

    We go through what data the product stores, who manages the users and what happens when something goes wrong. The scope of the admin panel is matched to what launch actually requires. We only plan integrations that have a real job in the first release.

  • A measurable goal for after launch

    During planning, we define what results you can learn from. For example: do users get through their first booking, where do they get stuck, and why do they come back? The technical requirements for the chosen measurements are included in the development tasks.

Our own example: what did we leave for later at Ostva?

Ostva React Native app showcase image

In Ostva's first version, the marketplace was available through the iOS and Android apps, and the full browser-based marketplace was left for later. The web admin panel was built, because operating the marketplace required it. Developing the mobile app took about five months: a first release can still be complex when the business process needs many parts to work.

The project started as a client engagement. Petadev's founder later joined Ostva as a co-founder.

Decisions behind Ostva's first version

MVPs we have built

  • Screen from the ERIKA Helps mobile app

    ERIKA Helps: legal guidance with audio explanations

    An accessibility-focused legal help app for iOS and Android. It helps users find their way around the law, and the explanations are also available as audio, so blind and visually impaired users can use it too. We also built a website to introduce the app.

    View the ERIKA Helps project
  • Open Horizon Aviation web application screen

    Open Horizon Aviation: crew for line-training companies

    A web application connecting line-training companies with pilots and flight attendants. After registration, crew members enter a database that companies can filter to find the right people.

    View the Open Horizon Aviation project
  • Screen from the GetFlyMate app

    GetFlyMate: cost sharing for pilots building hours

    An iOS and Android app where pilots list planned flights and open seats. Passengers browse by destination, date and aircraft and share the cost of the flight.

    View the GetFlyMate project

From idea to first release

  1. 1We clarify the starting point. Who will your first users be, what problem do they have, and how do they solve it today? We discuss the budget, the planned launch date and any materials you already have.

  2. 2We define what goes into the first version. We document the core flow, the user roles, the screens needed and the integrations. Everything that can come later goes on a separate list.

  3. 3We design the screens and the schedule. We walk through how the app works using wireframes and UI designs. For the approved scope, we prepare a proposal and a development plan broken into milestones.

  4. 4We build and test the app. During development, you can check working parts of the app. Before handover, we test the entire core flow, including important failed and interrupted actions.

  5. 5We prepare the launch and what comes next. We match the release to the distribution method you choose. Early usage and business results then shape the next development phase.

What drives the cost and timeline of an MVP?

A simpler mobile app MVP built around one or two main features typically takes us two to six weeks, depending on the technology. This is an indicative range: the exact timeline depends on the user roles, payment flows, external systems and the screens the first release needs. A more complex first version, like Ostva's, can take several months.

The proposal states what we will build, what is left for later and what each milestone delivers. If a new requirement comes up during development, we first agree on its impact on cost and timeline. The effort for a later extension can also depend on how the existing system is built.

You can find our general price ranges on our mobile app development page. To learn about the technology we use, see our React Native cross-platform development page.

Let's decide what goes into your first version

Tell us who would use the app, what the most important action in it would be, and whether you already have a tested concept or UI designs. If you know your budget and planned launch date, include those too. With this, we can have a focused conversation about a realistic first release.

Get in touch

Frequently asked questions about MVP development

Do I need a finished specification for our first conversation?
What is the difference between a prototype and an MVP?
Does the first version have to work on both iOS and Android?
Can an established business build an MVP for a new service?
Can the first version be developed further?
Who will use and evaluate the first release?